[gd_resource type="Resource" script_class="TrenchBroomGameConfig" load_steps=7 format=3 uid="uid://b44ah5b2000wa"]

[ext_resource type="Resource" uid="uid://crgpdahjaj" path="res://addons/func_godot/fgd/func_godot_fgd.tres" id="1_8u1vq"]
[ext_resource type="Resource" uid="uid://b4xhdj0e16lop" path="res://addons/func_godot/game_config/trenchbroom/tb_face_tag_clip.tres" id="1_rsp20"]
[ext_resource type="Resource" uid="uid://ca7377sfgj074" path="res://addons/func_godot/game_config/trenchbroom/tb_face_tag_skip.tres" id="2_166i2"]
[ext_resource type="Script" path="res://addons/func_godot/src/trenchbroom/trenchbroom_game_config.gd" id="2_ns6ah"]
[ext_resource type="Resource" uid="uid://bkjxc54mmdhbo" path="res://addons/func_godot/game_config/trenchbroom/tb_face_tag_origin.tres" id="3_stisi"]
[ext_resource type="Texture2D" uid="uid://decwujsyhj0qy" path="res://addons/func_godot/icon32.png" id="6_tex5j"]

[resource]
script = ExtResource("2_ns6ah")
export_file = false
game_name = "FuncGodot"
icon = ExtResource("6_tex5j")
map_formats = Array[Dictionary]([{
"format": "Valve",
"initialmap": "initial_valve.map"
}, {
"format": "Standard",
"initialmap": "initial_standard.map"
}, {
"format": "Quake2",
"initialmap": "initial_quake2.map"
}, {
"format": "Quake3"
}])
textures_root_folder = "textures"
texture_exclusion_patterns = Array[String](["*_albedo", "*_ao", "*_emission", "*_height", "*_metallic", "*_normal", "*_orm", "*_roughness", "*_sss"])
palette_path = "textures/palette.lmp"
fgd_file = ExtResource("1_8u1vq")
entity_scale = "32"
brush_tags = Array[Resource]([])
brushface_tags = Array[Resource]([ExtResource("1_rsp20"), ExtResource("2_166i2"), ExtResource("3_stisi")])
default_uv_scale = Vector2(1, 1)
game_config_version = 0
