stick-the-quick/maps/textures/metal4.tres

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[gd_resource type="StandardMaterial3D" load_steps=5 format=2]
[ext_resource path="metal4_albedo.png" type="Texture" id=1]
[ext_resource path="metal4_orm.png" type="Texture" id=2]
[ext_resource path="metal4_normal.png" type="Texture" id=3]
[resource]
albedo_color = Color(1.0, 1.0, 1.0, 1.0)
albedo_texture = ExtResource( 1 )
metallic = 0.0
metallic_texture = ExtResource( 2 )
metallic_texture_channel = 2
roughness = 1.0
roughness_texture = ExtResource( 2 )
roughness_texture_channel = 1
normal_enabled = true
normal_scale = 1.0
normal_texture = ExtResource( 3 )
ao_enabled = true
ao_texture = ExtResource( 2 )
ao_texture_channel = 0