From 3b0b3bbaf440836ff10095e0aa86d6a9451ee023 Mon Sep 17 00:00:00 2001 From: blujai831 Date: Sun, 30 Mar 2025 17:16:32 -0700 Subject: [PATCH] Make skidding happen less often. --- characters/base/character.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/characters/base/character.gd b/characters/base/character.gd index 0f61a5f..75b0caa 100644 --- a/characters/base/character.gd +++ b/characters/base/character.gd @@ -1135,7 +1135,7 @@ func _on_sprint_state_tick(delta: float) -> void: soft_force_change_state(&'jump') elif top_speed_proximity < 0.375: state = &'run' - elif _get_effective_impetus().dot(linear_velocity) <= -0.75: + elif _get_effective_impetus().dot(linear_velocity) <= -0.96875: state = &'skid' func _on_jump_state_start() -> void: