diff --git a/addons/func_godot/fgd/func_detail.tres b/addons/func_godot/fgd/func_detail.tres
index 8dabcd4..4dd9d25 100644
--- a/addons/func_godot/fgd/func_detail.tres
+++ b/addons/func_godot/fgd/func_detail.tres
@@ -1,6 +1,6 @@
 [gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://cxy7jnh6d7msn"]
 
-[ext_resource type="Script" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_0fsmp"]
+[ext_resource type="Script" uid="uid://x05pvu4ag5m8" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_0fsmp"]
 [ext_resource type="Resource" uid="uid://nayxb8n7see2" path="res://addons/func_godot/fgd/phong_base.tres" id="1_c3bns"]
 
 [resource]
@@ -17,12 +17,18 @@ collision_layer = 1
 collision_mask = 0
 collision_priority = 1.0
 collision_shape_margin = 0.04
+add_textures_metadata = false
+add_vertex_metadata = false
+add_face_position_metadata = false
+add_face_normal_metadata = false
+add_collision_shape_face_range_metadata = false
 classname = "func_detail"
 description = "Static collidable geometry. Builds a StaticBody3D with a MeshInstance3D and a single concave CollisionShape3D. Does not occlude other VisualInstance3D nodes."
 func_godot_internal = false
 base_classes = Array[Resource]([ExtResource("1_c3bns")])
 class_properties = {}
 class_property_descriptions = {}
+auto_apply_to_matching_node_properties = false
 meta_properties = {
 "color": Color(0.8, 0.8, 0.8, 1)
 }