diff --git a/shaders/sky.gdshader b/shaders/sky.gdshader index 1702924..5cc9ae9 100644 --- a/shaders/sky.gdshader +++ b/shaders/sky.gdshader @@ -37,11 +37,11 @@ uniform sampler2D cloud_map: uniform sampler2D star_map: source_color, filter_linear, repeat_enable, hint_default_black; /// Interpolates between brightest time of day and darkest time of night. -global uniform float night = 0.0; +global uniform float night; /// Interpolates quadratically between clear sky and cloudy sky. -global uniform float overcast = 0.25; +global uniform float overcast; /// Interpolates quadratically between no wind and maximum wind. -global uniform float wind = 0.25; +global uniform float wind; /// Computes cloud RGBA at given UV. vec4 clouds(vec2 uv) {