Fix wall-slide state falling through floors

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blujai831 2025-03-31 09:32:10 -07:00
parent 0c2083d7dd
commit 50bdf9a044
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GPG Key ID: DDC31A0363AA5E66
2 changed files with 2 additions and 2 deletions

View File

@ -4,7 +4,7 @@
[ext_resource type="Texture2D" uid="uid://b334g66yuhwtv" path="res://vfx/textures/skybox1.png" id="2_p5rwy"]
[ext_resource type="PackedScene" uid="uid://cp3qagrsuarl5" path="res://test/blender_test_map.blend" id="2_vhybo"]
[ext_resource type="PackedScene" uid="uid://gis0gxap8i8t" path="res://test/test_stick.tscn" id="3_sj3fr"]
[ext_resource type="Material" uid="uid://cdfukdmfwe6ub" path="res://maps/textures/crystal2.tres" id="4_p5rwy"]
[ext_resource type="Material" uid="uid://crxt16d81btre" path="res://maps/textures/crystal3.tres" id="4_p5rwy"]
[ext_resource type="PackedScene" uid="uid://b7mqd4ps8e3uj" path="res://props/springboard.tscn" id="8_p5rwy"]
[ext_resource type="Script" uid="uid://16os114krms3" path="res://characters/controllers/player_character_controller.gd" id="9_j70wf"]
[ext_resource type="Script" uid="uid://dotkfe7cs5010" path="res://test/pick_up_item.gd" id="10_ld4ib"]

View File

@ -731,7 +731,7 @@ animation_speedup_with_velocity = 0.0
audio = ExtResource("5_1n8td")
audio_volume_db = 0.0
collider_length = 1.3
collider_radius = 0.05
collider_radius = 0.18
collider_horizontal = false
yaw_orientation = 3
pitch_orientation = 3