Reorganize project hierarchy to keep all test assets in test directory
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@ -4,12 +4,12 @@ importer="scene"
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importer_version=1
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importer_version=1
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type="PackedScene"
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type="PackedScene"
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uid="uid://cp3qagrsuarl5"
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uid="uid://cp3qagrsuarl5"
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path="res://.godot/imported/blender_test_map.blend-033c019f577caceb7e0a81d76cda59d4.scn"
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path="res://.godot/imported/blender_test_map.blend-0373eab9f7b3e73213773091c0053c47.scn"
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[deps]
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[deps]
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source_file="res://models/test/blender_test_map.blend"
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source_file="res://test/blender_test_map.blend"
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dest_files=["res://.godot/imported/blender_test_map.blend-033c019f577caceb7e0a81d76cda59d4.scn"]
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dest_files=["res://.godot/imported/blender_test_map.blend-0373eab9f7b3e73213773091c0053c47.scn"]
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[params]
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[params]
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@ -1,8 +1,8 @@
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[gd_scene load_steps=20 format=3 uid="uid://6wjqqijnie4p"]
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[gd_scene load_steps=20 format=3 uid="uid://6wjqqijnie4p"]
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[ext_resource type="Script" uid="uid://cmoaplk7fly6y" path="res://vfx/gameplay_camera.gd" id="1_0cecx"]
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[ext_resource type="Script" uid="uid://cmoaplk7fly6y" path="res://vfx/gameplay_camera.gd" id="1_0cecx"]
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[ext_resource type="PackedScene" uid="uid://cp3qagrsuarl5" path="res://models/test/blender_test_map.blend" id="1_jy2qr"]
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[ext_resource type="PackedScene" uid="uid://cp3qagrsuarl5" path="res://test/blender_test_map.blend" id="1_jy2qr"]
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[ext_resource type="PackedScene" uid="uid://gis0gxap8i8t" path="res://characters/test_stick.tscn" id="2_hmvb4"]
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[ext_resource type="PackedScene" uid="uid://gis0gxap8i8t" path="res://test/test_stick.tscn" id="2_hmvb4"]
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[ext_resource type="Script" uid="uid://16os114krms3" path="res://characters/controllers/player_character_controller.gd" id="3_0cecx"]
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[ext_resource type="Script" uid="uid://16os114krms3" path="res://characters/controllers/player_character_controller.gd" id="3_0cecx"]
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[ext_resource type="Script" uid="uid://dotkfe7cs5010" path="res://test/pick_up_item.gd" id="5_5t8ro"]
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[ext_resource type="Script" uid="uid://dotkfe7cs5010" path="res://test/pick_up_item.gd" id="5_5t8ro"]
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