diff --git a/characters/base/character.gd b/characters/base/character.gd index f8c2dd6..ae9d80a 100644 --- a/characters/base/character.gd +++ b/characters/base/character.gd @@ -25,7 +25,7 @@ class_name Character extends RigidBody3D @export_subgroup("On Ground") ## Refuse forward input if moving faster than this while grounded. -@export var _top_ground_speed: float = 20.0 +@export var _top_ground_speed: float = 25.0 ## Magnitude of manual forward acceleration while grounded. @export var _ground_acceleration: float = 15.0 ## Magnitude of automatic deceleration while grounded.