From c75c8e094c06461d2c751c85b4d77dec04fda4d8 Mon Sep 17 00:00:00 2001 From: blujai831 Date: Tue, 1 Apr 2025 15:15:25 -0700 Subject: [PATCH] Increase default top ground speed to create a more perceptible difference between slope climbability at low versus high speed. --- characters/base/character.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/characters/base/character.gd b/characters/base/character.gd index f8c2dd6..ae9d80a 100644 --- a/characters/base/character.gd +++ b/characters/base/character.gd @@ -25,7 +25,7 @@ class_name Character extends RigidBody3D @export_subgroup("On Ground") ## Refuse forward input if moving faster than this while grounded. -@export var _top_ground_speed: float = 20.0 +@export var _top_ground_speed: float = 25.0 ## Magnitude of manual forward acceleration while grounded. @export var _ground_acceleration: float = 15.0 ## Magnitude of automatic deceleration while grounded.