@icon("res://addons/func_godot/icons/icon_godot_ranger.svg") ## Resource that gets built into a shader file that applies a special effect to a specified texture in NetRadiant Custom. class_name NetRadiantCustomShader extends Resource ## Path to texture without extension, eg: `textures/special/clip`. @export var texture_path: String ## Array of shader properties to apply to faces using [member texture_path]. @export var shader_attributes : Array[String] = ["qer_trans 0.4"]