[gd_resource type="Resource" script_class="LevelDescriptor" load_steps=5 format=3 uid="uid://bjc4yk7nbmvrr"] [ext_resource type="AudioStream" uid="uid://1cml5drot3mg" path="res://audio/menu.ogg" id="1_dhkmc"] [ext_resource type="Script" path="res://levels/LevelDescriptor.gd" id="1_r4pv6"] [ext_resource type="Script" path="res://vfx/ScreenEffectsConfiguration.gd" id="2_masai"] [sub_resource type="Resource" id="Resource_jlpqw"] script = ExtResource("2_masai") transition = 6.0 set_light_source = true light_source = Vector3(0, 1, -1) set_tint = false tint = Color(1, 1, 1, 1) set_fade = false fade = Color(1, 1, 1, 0) set_weather = true weather = 0 set_time_of_day = true time_of_day = 1 override_overcast = false overcast_override = 0.25 override_brightness = false brightness_override = 0.25 override_wind = false wind_override = 0.25 set_twist = false twist = 0.0625 set_psychedelic = false psychedelic = 0.0625 [resource] script = ExtResource("1_r4pv6") id = &"testlevel_bcity" name = "Test Level: B City" scene_path = "res://levels/testlevel_bcity/BCity.glb" color = Color(1, 0, 0.466667, 1) bgm = ExtResource("1_dhkmc") fx = SubResource("Resource_jlpqw") game_modes_supported = Array[int]([0, 1]) missions = Array[Resource("res://levels/MissionDescriptor.gd")]([]) characters_allowed = Array[StringName]([&"stick", &"lorna", &"blujai", &"gibbo"]) connections = Array[Resource("res://levels/MapConnection.gd")]([]) fast_travel_entrance = &"Entrance"