[gd_scene load_steps=15 format=3 uid="uid://cyn7ljdllq0hj"] [ext_resource type="PackedScene" uid="uid://ch0ev4tb6sb7d" path="res://characters/playable/Blujai/Blujai.glb" id="1_qawkp"] [ext_resource type="Script" path="res://characters/Runner.gd" id="2_sgqpw"] [ext_resource type="AudioStream" uid="uid://bdrgyn7u1ku1n" path="res://audio/jump.ogg" id="3_3143u"] [ext_resource type="AudioStream" uid="uid://co7ekvww04gga" path="res://audio/whoosh2.ogg" id="4_1gey4"] [ext_resource type="AudioStream" uid="uid://chfrdih0y12i4" path="res://audio/low_whoosh.ogg" id="4_prwie"] [ext_resource type="AudioStream" uid="uid://8bvnpjt78bki" path="res://audio/land.ogg" id="5_kpc1b"] [ext_resource type="AudioStream" uid="uid://bn4jon8lk6sa6" path="res://audio/knockback.ogg" id="6_pwsw8"] [ext_resource type="AudioStream" uid="uid://1ssebbyqnkyf" path="res://audio/slide.ogg" id="7_cp7qf"] [ext_resource type="Script" path="res://characters/abilities/FlyAbility.gd" id="8_a47wi"] [ext_resource type="Shader" path="res://vfx/luminous.gdshader" id="10_cwahe"] [ext_resource type="Texture2D" uid="uid://c4hfgq7nnhwah" path="res://characters/playable/Blujai/Blujai_Texture.png" id="10_r0vap"] [sub_resource type="Resource" id="Resource_ch717"] script = ExtResource("8_a47wi") tilt = 0.375 thrust = 0.5 lift = 1.0 animation = &"swim" sound = ExtResource("4_1gey4") impetus_multiplier = 1.0 [sub_resource type="ShaderMaterial" id="ShaderMaterial_w7646"] render_priority = 0 shader = ExtResource("10_cwahe") shader_parameter/wet = 0.0 shader_parameter/multiplier = 1.5 shader_parameter/image = ExtResource("10_r0vap") [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eqp5a"] height = 2.3 [node name="Blujai" instance=ExtResource("1_qawkp")] mass = 80.0 script = ExtResource("2_sgqpw") top_run_speed = 10.0 run_acceleration = 12.0 jump_strength = 10.0 jump_sound = ExtResource("3_3143u") fall_sound = ExtResource("4_prwie") land_sound = ExtResource("5_kpc1b") knockback_sound = ExtResource("6_pwsw8") slide_sound = ExtResource("7_cp7qf") ability = SubResource("Resource_ch717") taunt_animation = &"caw" [node name="Skeleton3D" parent="Figure" index="0"] bones/2/rotation = Quaternion(5.33851e-08, 0.707107, 0.707107, 5.33851e-08) bones/3/rotation = Quaternion(5.33851e-08, 0.707107, 0.707107, 5.33851e-08) bones/4/rotation = Quaternion(0.98021, -0.119656, -0.119653, -0.102737) bones/5/rotation = Quaternion(-0.0677311, 0.115314, -0.123845, 0.983249) bones/6/rotation = Quaternion(0.98021, 0.119656, 0.119653, -0.102737) bones/7/rotation = Quaternion(-0.0677311, -0.115314, 0.123845, 0.983249) bones/8/rotation = Quaternion(0.989789, 0, 0, -0.142538) bones/9/rotation = Quaternion(0.989857, 0.01634, 0.0163403, -0.140175) bones/10/rotation = Quaternion(-0.283586, -0.0185563, 0.0137715, 0.958668) bones/11/rotation = Quaternion(-0.0847874, 1.08814e-07, -6.46793e-08, 0.996399) bones/20/rotation = Quaternion(0.989857, -0.01634, -0.0163403, -0.140175) bones/21/rotation = Quaternion(-0.283586, 0.0185563, -0.0137715, 0.958668) bones/22/rotation = Quaternion(-0.0847874, -1.08814e-07, 6.46793e-08, 0.996399) [node name="Mesh" parent="Figure/Skeleton3D" index="0"] surface_material_override/0 = SubResource("ShaderMaterial_w7646") [node name="CollisionShape3D" type="CollisionShape3D" parent="." index="2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.15, 0) shape = SubResource("CapsuleShape3D_eqp5a") [node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="." index="3"] bus = &"Sound"