extends Sequence func _run(_args: Dictionary) -> Variant: if not Storyboard.save_data.misc.has(&'bcity_billboards_examined'): Storyboard.save_data.misc[&'bcity_billboards_examined'] = 0 Storyboard.save_data.misc[&'bcity_billboards_examined'] += 1 match Storyboard.save_data.misc[&'bcity_billboards_examined']: 1: await UI.say( "The billboard says 'B.'" ) 2: await UI.say( "This billboard also says 'B.'" ) 3: await Storyboard.get_character(&'stick').say( "You know, I've never really noticed it before, " + "but there are a lot of billboards in B City " + "that say 'B.'" ) await Storyboard.get_character(&'gibbo').say( "How did you never notice something like that!?" ) 4: await Storyboard.get_character(&'stick').say( "I wonder what it stands for." ) await Storyboard.get_character(&'gibbo').say( "Maybe it's 'Look at our B-U-tiful city!'" ) await Storyboard.get_character(&'blujai').say( "Rather more like 'I can hardly B-lieve " + "how choppy these textures look,' " + "don't you think, caw?" ) await Storyboard.get_character(&'lorna').say( "Or perhaps it's 'Soon there will B a whole game here.'" ) 5: await Storyboard.get_character(&'stick').say( "'B...'" ) await Storyboard.get_character(&'lorna').say( "Yes. Let us all take a moment to contemplate 'B.'" ) await Storyboard.get_character(&'gibbo').say( "'B........'" ) await Storyboard.get_character(&'blujai').say( "Is this really necessary?" ) await Storyboard.get_character(&'lorna').say( "Shush, dear. You're interrupting our meditation." ) 6: await UI.say( "Do you even have to look at the billboard " + "to know what it says at this point?" ) 7: await UI.say( "The letter 'B' is seared into your mind. " + "You doubt you'll ever be able to stop thinking about it." ) 8: await Storyboard.get_character(&'stick').say( "Hey, buds, can you tell what this billboard says? " + "I dunno, I'm finding it a little hard to read." ) await Storyboard.get_character(&'blujai').say( "For goodness' sake, it says 'B!' " + "Every billboard in this ridiculous city says 'B!'" ) await Storyboard.get_character(&'blujai').say( "Why, we've only painstakingly examined " + "eight or so billboards by now that all say 'B!'\n" + "What is it with you people and these billboards!?" ) await Storyboard.get_character(&'blujai').say( "What in the world does 'B' even MEAN!? " + "It doesn't mean anything! " + "It refers to nothing more nor less " + "than the letter that comes after 'A!'" ) await Storyboard.get_character(&'stick').say( "Whoa, friend... Chill." ) await Storyboard.get_character(&'gibbo').say( "Blujai's mad..." ) await Storyboard.get_character(&'stick').say( "Why are you so peeved? It's just a letter." ) await Storyboard.get_character(&'blujai').say( "That's precisely WHY I'm incensed!" ) await Storyboard.get_character(&'lorna').say( "Now, now, my child. It's alright. 'B' calm." ) await Storyboard.get_character(&'blujai').say( "," ) _: await UI.say("Blujai regards the billboard with a hostile glare.") return