[gd_scene load_steps=6 format=3 uid="uid://bdxr3o0xbsq7q"] [ext_resource type="PackedScene" uid="uid://b0ql3c2o4f88s" path="res://objects/Table/Table.glb" id="1_yy210"] [ext_resource type="Shader" path="res://vfx/basic.gdshader" id="2_jhxie"] [ext_resource type="Texture2D" uid="uid://ya6ponms8qdh" path="res://objects/Table/Table_Texture.png" id="3_f3sd5"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_d3hqn"] render_priority = 0 shader = ExtResource("2_jhxie") shader_parameter/wet = 0.0 shader_parameter/image = ExtResource("3_f3sd5") [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_wh6x2"] points = PackedVector3Array(-1, 0, -0.5, -1, 0, 0.499995, -1, 0.75, -0.5, 1, 0, -0.5, -1, 0.75, 0.499995, 1, 0, 0.499995, 1, 0.75, -0.5, 1, 0.75, 0.499995) [node name="Table" instance=ExtResource("1_yy210")] [node name="Mesh" parent="." index="0"] surface_material_override/0 = SubResource("ShaderMaterial_d3hqn") [node name="StaticBody3D" type="StaticBody3D" parent="Mesh" index="0"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Mesh/StaticBody3D" index="0"] shape = SubResource("ConvexPolygonShape3D_wh6x2")