class_name ExtMath extends StaticClass static func multilerp(control_points: Array, weight: float) -> Variant: if control_points.is_empty(): return null elif control_points.size() == 1: return control_points[0] else: var offset: float = weight*(control_points.size() - 1) return lerp( control_points[floori(offset)], control_points[ceili(offset)], fposmod(offset, 1.0) )