stick-the-quick/test
blujai831 f2559cac32
Respect Godot's arbitrary decision to move things around
2025-03-29 11:43:44 -07:00
..
blender_test_map.blend Reorganize project hierarchy to keep all test assets in test directory 2025-03-29 09:55:22 -07:00
blender_test_map.blend.import Reorganize project hierarchy to keep all test assets in test directory 2025-03-29 09:55:22 -07:00
blender_test_map.tscn Respect Godot's arbitrary decision to move things around 2025-03-29 11:43:44 -07:00
pick_up_item.gd Use interact button instead of action buttons to pick up object. 2025-03-29 02:49:41 -07:00
pick_up_item.gd.uid Test and refine carrying item code. 2025-03-29 02:44:10 -07:00
prototype_player_character_controller.gd Iterate upon controls. 2025-03-29 02:12:43 -07:00
prototype_player_character_controller.gd.uid Iterate upon controls. 2025-03-29 02:12:43 -07:00
script_test_environment.gd Initial prototype of character motion. 2025-03-28 19:02:51 -07:00
script_test_environment.gd.uid Initial prototype of character motion. 2025-03-28 19:02:51 -07:00
test_stick.tscn Reorganize project hierarchy to keep all test assets in test directory 2025-03-29 09:55:22 -07:00