stick-the-quick/acknowledgements/tools.txt

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This game is open-source software built entirely on open-source software.
It's powered by the game engine Godot, with assets made
in Blender, LMMS, Tenacity, GIMP, Inkscape, and FontForge,
and it's licensed under the CNPLv7+
(see About -> License for more information).
As such, I owe a huge thanks to the parties responsible
for all of these resources. Both above and below they are listed
in descending order of precisely how much thanks I think each is owed,
though it should be noted this amount does not at any point go below
what might be characterized as quite a lot.
Links:
https://godotengine.org
https://lmms.io
https://tenacityaudio.org (and, by extension: https://www.audacityteam.org)
https://www.gimp.org
https://inkscape.org
https://fontforge.org
https://thufie.lain.haus
Finally, because such is the nature of open-source software
that everyone in its sphere inherently helps everyone else just by partaking --
whether through contributions, issue reports, or just raising awareness --
I'd like to thank the entire open-source software global community.