3D platformer in the vein of SEGA's Sonic Adventure.
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blujai831 85b2d76138
Increase analog look sensitivity. Fix analog look sensitivity going unused.
2025-04-01 20:22:21 -07:00
addons/func_godot Commit changes made automatically by Godot 2025-03-30 13:31:33 -07:00
audio Initial prototype of character motion. 2025-03-28 19:02:51 -07:00
characters Increase default top ground speed to create a more perceptible difference between slope climbability at low versus high speed. 2025-04-01 15:15:25 -07:00
maps Create material crystal3 2025-03-31 09:31:45 -07:00
models Refine springboard model, springboard code, and launch state code. 2025-03-30 15:08:04 -07:00
props Make springboard shrink back down much faster. 2025-03-30 15:14:02 -07:00
test Add runway to test map for testing slope entry at max velocity. Raise ground plane horizontality to a configurable exponent before using it to modulate forward acceleration. Experimentally, 1.0 (equivalent to not doing this) is too strict, and the strictest value which is lenient enough seems to be 0.45. 2025-04-01 12:46:01 -07:00
util Implement throwing. 2025-03-29 11:13:11 -07:00
vfx Increase analog look sensitivity. Fix analog look sensitivity going unused. 2025-04-01 20:22:21 -07:00
.editorconfig Create Godot project 2025-03-17 14:38:59 -07:00
.gitattributes Create Godot project 2025-03-17 14:38:59 -07:00
.gitignore Create Godot project 2025-03-17 14:38:59 -07:00
LICENSE.md Update license agreement to forbid microtransactions 2025-03-28 00:21:14 -07:00
NOTICE_MISSING_HISTORY.md Add notice about missing history 2025-03-17 14:27:24 -07:00
icon.svg Make minor adjustments to icon.svg 2025-03-18 21:12:25 -07:00
icon.svg.import Create Godot project 2025-03-17 14:38:59 -07:00
project.godot Switch back to compatibility renderer 2025-03-30 16:22:25 -07:00