stick-the-quick/levels/testlevel_bcity/TestLevel_BCity.tres

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[gd_resource type="Resource" script_class="LevelDescriptor" load_steps=5 format=3 uid="uid://bjc4yk7nbmvrr"]
[ext_resource type="AudioStream" uid="uid://1cml5drot3mg" path="res://audio/menu.ogg" id="1_dhkmc"]
[ext_resource type="Script" path="res://levels/LevelDescriptor.gd" id="1_r4pv6"]
[ext_resource type="Script" path="res://vfx/ScreenEffectsConfiguration.gd" id="2_masai"]
[sub_resource type="Resource" id="Resource_jlpqw"]
script = ExtResource("2_masai")
transition = 6.0
set_light_source = true
light_source = Vector3(0, 1, -1)
set_tint = false
tint = Color(1, 1, 1, 1)
set_fade = false
fade = Color(1, 1, 1, 0)
set_weather = true
weather = 0
set_time_of_day = true
time_of_day = 1
override_overcast = false
overcast_override = 0.25
override_brightness = false
brightness_override = 0.25
override_wind = false
wind_override = 0.25
set_twist = false
twist = 0.0625
set_psychedelic = false
psychedelic = 0.0625
[resource]
script = ExtResource("1_r4pv6")
id = &"testlevel_bcity"
name = "Test Level: B City"
scene_path = "res://levels/testlevel_bcity/BCity.glb"
color = Color(1, 0, 0.466667, 1)
bgm = ExtResource("1_dhkmc")
fx = SubResource("Resource_jlpqw")
game_modes_supported = Array[int]([0, 1])
missions = Array[Resource("res://levels/MissionDescriptor.gd")]([])
characters_allowed = Array[StringName]([&"stick", &"lorna", &"blujai", &"gibbo"])
connections = Array[Resource("res://levels/MapConnection.gd")]([])
fast_travel_entrance = &"Entrance"