stick-the-quick/objects/Table/Table.tscn

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[gd_scene load_steps=6 format=3 uid="uid://bdxr3o0xbsq7q"]
[ext_resource type="PackedScene" uid="uid://b0ql3c2o4f88s" path="res://objects/Table/Table.glb" id="1_yy210"]
[ext_resource type="Shader" path="res://vfx/basic.gdshader" id="2_jhxie"]
[ext_resource type="Texture2D" uid="uid://ya6ponms8qdh" path="res://objects/Table/Table_Texture.png" id="3_f3sd5"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_d3hqn"]
render_priority = 0
shader = ExtResource("2_jhxie")
shader_parameter/wet = 0.0
shader_parameter/image = ExtResource("3_f3sd5")
[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_wh6x2"]
points = PackedVector3Array(-1, 0, -0.5, -1, 0, 0.499995, -1, 0.75, -0.5, 1, 0, -0.5, -1, 0.75, 0.499995, 1, 0, 0.499995, 1, 0.75, -0.5, 1, 0.75, 0.499995)
[node name="Table" instance=ExtResource("1_yy210")]
[node name="Mesh" parent="." index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_d3hqn")
[node name="StaticBody3D" type="StaticBody3D" parent="Mesh" index="0"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Mesh/StaticBody3D" index="0"]
shape = SubResource("ConvexPolygonShape3D_wh6x2")