83 lines
2.5 KiB
Plaintext
83 lines
2.5 KiB
Plaintext
[gd_scene load_steps=12 format=3 uid="uid://c1ob5e7y18n6w"]
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[ext_resource type="Shader" path="res://vfx/sky.gdshader" id="2_gxda6"]
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[ext_resource type="Script" path="res://test/SkyTestEnvironment.gd" id="3_au6p5"]
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[sub_resource type="Gradient" id="Gradient_2iptm"]
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offsets = PackedFloat32Array(0.263889, 0.722222)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_1e4yu"]
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noise_type = 3
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seed = 1960
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frequency = 0.03
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_vrhqe"]
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seamless = true
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color_ramp = SubResource("Gradient_2iptm")
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noise = SubResource("FastNoiseLite_1e4yu")
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[sub_resource type="Gradient" id="Gradient_jb7bk"]
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offsets = PackedFloat32Array(0.772059, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_seiiq"]
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seed = 2018
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frequency = 0.5
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_yjvec"]
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width = 2048
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in_3d_space = true
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seamless = true
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color_ramp = SubResource("Gradient_jb7bk")
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noise = SubResource("FastNoiseLite_seiiq")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_j87jo"]
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shader = ExtResource("2_gxda6")
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shader_parameter/night = 0.75
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shader_parameter/overcast = 0.25
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shader_parameter/windy = 0.25
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shader_parameter/bright = 0.25
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shader_parameter/twist = 0.5
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shader_parameter/psychedelic = 0.75
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shader_parameter/cloud_map = SubResource("NoiseTexture2D_vrhqe")
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shader_parameter/star_map = SubResource("NoiseTexture2D_yjvec")
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[sub_resource type="Sky" id="Sky_jp68g"]
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sky_material = SubResource("ShaderMaterial_j87jo")
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process_mode = 3
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[sub_resource type="Environment" id="Environment_d0vcu"]
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background_mode = 2
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sky = SubResource("Sky_jp68g")
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tonemap_mode = 2
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ssao_radius = 0.5
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ssao_intensity = 4.0
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ssao_light_affect = 0.25
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sdfgi_bounce_feedback = 0.0
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sdfgi_cascades = 1
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sdfgi_min_cell_size = 1.0
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sdfgi_cascade0_distance = 64.0
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sdfgi_max_distance = 128.0
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glow_blend_mode = 4
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fog_enabled = true
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fog_density = 0.0
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volumetric_fog_density = 0.0
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volumetric_fog_emission = Color(0.552941, 0.588235, 0.921569, 1)
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[node name="ShaderTest" type="Node3D"]
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11236, 2.34247)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0)
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_d0vcu")
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script = ExtResource("3_au6p5")
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night = 0.75
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overcast = 0.25
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windy = 0.25
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bright = 0.25
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twist = 0.5
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psychedelic = 0.75
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