26 lines
681 B
GDScript
26 lines
681 B
GDScript
class_name FadingSlideshowSlideUI extends Control
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@export var next: PackedScene
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@export var countdown: float = 6.0
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var closing := false
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func _input(event: InputEvent) -> void:
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if (
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event.is_action_released(&'confirm') or
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event.is_action_released(&'cancel') or
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event.is_action_released(&'interact') or
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event.is_action_released(&'pause') or
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event.is_action_released(&'alt_pause')
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) and not closing:
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get_viewport().set_input_as_handled()
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closing = true
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await Storyboard.go_to_non_level_scene(next)
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func _process(delta: float) -> void:
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if not closing:
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countdown -= delta
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if countdown <= 0.0:
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closing = true
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await Storyboard.go_to_non_level_scene(next)
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