stick-the-quick/characters/base/template_csp_jump_while_hol...

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[gd_resource type="Resource" script_class="CharacterStateProperties" load_steps=3 format=3 uid="uid://cgx3p61bbw6sw"]
[ext_resource type="AudioStream" uid="uid://b7c586tdidtlp" path="res://audio/jump.ogg" id="1_eq8v0"]
[ext_resource type="Script" uid="uid://vogde76hsl0j" path="res://characters/base/character_state_properties.gd" id="2_2rxeo"]
[resource]
script = ExtResource("2_2rxeo")
use_coyote_time = true
coyote_time = 0.25
uninterruptible = false
is_carrying_state = true
equivalent_carrying_state = &""
animation_name = &"jump-while-holding"
animation_alt_name = &""
animation_base_speed = 1.0
animation_blend_time = 0.25
animation_speedup_with_velocity = 0.0
audio = ExtResource("1_eq8v0")
audio_volume_db = 0.0
collider_length = 1.0
collider_radius = 0.5
collider_horizontal = false
yaw_orientation = 1
pitch_orientation = 3
orientation_speed = 1.0
counts_as_grounded = false
physics_mode = 0
is_attack = false
attack_base_damage = 0.0
attack_base_knockback = 0.0
invulnerable = false
etc = Dictionary[String, Variant]({})
metadata/_custom_type_script = "uid://vogde76hsl0j"