3D platformer in the vein of SEGA's Sonic Adventure.
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Made CallableNode wait until its designated parent is in the tree and it itself is not. (Before, it only checked if it itself was in the tree, and handled it by removing itself from the tree instead of by waiting.) Fixed variable shadowing warnings.
2024-01-03 14:04:04 -08:00
autoload/Wait Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
util Made CallableNode wait until its designated parent is in the tree and it itself is not. (Before, it only checked if it itself was in the tree, and handled it by removing itself from the tree instead of by waiting.) Fixed variable shadowing warnings. 2024-01-03 14:04:04 -08:00
.gitattributes Initial commit. 2023-12-27 12:10:40 -08:00
.gitignore Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
LICENSE.txt Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
icon.svg Created Godot project. 2024-01-02 12:13:14 -08:00
icon.svg.import Created Godot project. 2024-01-02 12:13:14 -08:00
project.godot Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00