stick-the-quick/maps/textures/metal3.tres

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[gd_resource type="StandardMaterial3D" load_steps=5 format=2]
[ext_resource path="metal3_albedo.png" type="Texture" id=1]
[ext_resource path="metal3_orm.png" type="Texture" id=2]
[resource]
albedo_color = Color(1.0, 1.0, 1.0, 1.0)
albedo_texture = ExtResource( 1 )
metallic = 1.0
metallic_texture = ExtResource( 2 )
metallic_texture_channel = 2
roughness = 1.0
roughness_texture = ExtResource( 2 )
roughness_texture_channel = 1