stick-the-quick/characters/playable/Stick/StickMaterial.tres

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bjxlmbxma887w"]
[ext_resource type="Shader" path="res://vfx/luminous.gdshader" id="1_biasc"]
[ext_resource type="Texture2D" uid="uid://jb2f1pmd62td" path="res://characters/playable/Stick/Stick_PlayerTexture.png" id="2_8jk10"]
[resource]
render_priority = 0
shader = ExtResource("1_biasc")
shader_parameter/wet = 0.0
shader_parameter/multiplier = 3.0
shader_parameter/image = ExtResource("2_8jk10")