45 lines
1.0 KiB
Plaintext
45 lines
1.0 KiB
Plaintext
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://b4aslmx0gfk2"
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path="res://.godot/imported/Stick.glb-89a163b576d9b396249c910c4531d40c.scn"
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[deps]
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source_file="res://characters/playable/Stick/Stick.glb"
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dest_files=["res://.godot/imported/Stick.glb-89a163b576d9b396249c910c4531d40c.scn"]
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[params]
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nodes/root_type="RigidBody3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={
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"nodes": {
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"PATH:Figure/Skeleton3D/Mesh": {
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"physics/body_type": 1,
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"physics/shape_type": 6,
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"primitive/height": 1.75,
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"primitive/position": Vector3(0, 0.875, 0),
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"primitive/radius": 0.25
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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