stick-the-quick/levels/LevelDescriptor.gd

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GDScript3
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class_name LevelDescriptor extends Resource
enum GameMode {FREERUN, HUB, MISSION}
@export var id: StringName
@export var name: String
@export var scene_path: String
@export var color: Color
@export var bgm: AudioStream
@export var fx: ScreenEffectsConfiguration
@export var game_modes_supported: Array[GameMode] = [
GameMode.FREERUN, GameMode.MISSION
]
@export var missions: Array[MissionDescriptor]
@export var characters_allowed: Array[StringName] = CharacterProfile.ALL
@export var connections: Array[MapConnection]
@export var fast_travel_entrance: StringName
@export var icon: Texture2D