stick-the-quick/levels/testlevel_houseinterior/TestLevel_HouseInterior.tres

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[gd_resource type="Resource" script_class="LevelDescriptor" load_steps=10 format=3 uid="uid://u75e6qeh5yhd"]
[ext_resource type="Script" path="res://levels/LevelDescriptor.gd" id="1_7pgkr"]
[ext_resource type="Script" path="res://vfx/ScreenEffectsConfiguration.gd" id="1_cw3bc"]
[ext_resource type="Script" path="res://levels/MapID.gd" id="1_ymnt4"]
[ext_resource type="Script" path="res://zones/LoadingZone/LoadingZoneGlobalID.gd" id="2_e0dta"]
[ext_resource type="Script" path="res://levels/MapConnection.gd" id="3_3wyc3"]
[sub_resource type="Resource" id="Resource_oujme"]
script = ExtResource("1_ymnt4")
level = &"testlevel_bcity"
mission = &""
[sub_resource type="Resource" id="Resource_yncso"]
script = ExtResource("2_e0dta")
map = SubResource("Resource_oujme")
loading_zone = &"Entrance"
[sub_resource type="Resource" id="Resource_8hj27"]
script = ExtResource("3_3wyc3")
origin = &"FrontDoor"
destination = SubResource("Resource_yncso")
[sub_resource type="Resource" id="Resource_h378p"]
script = ExtResource("1_cw3bc")
transition = 6.0
set_light_source = false
light_source = Vector3(0, 1, -1)
set_tint = false
tint = Color(1, 1, 1, 1)
set_fade = false
fade = Color(1, 1, 1, 0)
set_weather = true
weather = 0
set_time_of_day = true
time_of_day = 3
override_overcast = false
overcast_override = 0.25
override_brightness = false
brightness_override = 0.25
override_wind = false
wind_override = 0.25
set_twist = false
twist = 0.0625
set_psychedelic = false
psychedelic = 0.0625
[resource]
script = ExtResource("1_7pgkr")
id = &"testlevel_houseinterior"
name = "Test Level: House Interior"
scene_path = "res://levels/testlevel_houseinterior/HouseInterior.glb"
color = Color(0.560784, 0.243137, 0, 1)
fx = SubResource("Resource_h378p")
game_modes_supported = Array[int]([1])
missions = Array[Resource("res://levels/MissionDescriptor.gd")]([])
characters_allowed = Array[StringName]([&"stick", &"lorna", &"blujai", &"gibbo"])
connections = Array[ExtResource("3_3wyc3")]([SubResource("Resource_8hj27")])
fast_travel_entrance = &"FrontDoor"