stick-the-quick/objects/Bed/Bed.tscn

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[gd_scene load_steps=11 format=3 uid="uid://c5nrxqreaoh3e"]
[ext_resource type="PackedScene" uid="uid://b5jh7c853rh61" path="res://objects/Bed/Bed.glb" id="1_nbpx0"]
[ext_resource type="Shader" path="res://vfx/basic.gdshader" id="2_85bvd"]
[ext_resource type="Texture2D" uid="uid://bj6a3h4rg2ou" path="res://objects/Bed/Bed_Texture.png" id="3_jxhgn"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gfi0p"]
render_priority = 0
shader = ExtResource("2_85bvd")
shader_parameter/wet = 0.0
shader_parameter/image = ExtResource("3_jxhgn")
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points = PackedVector3Array(-0.0274776, 0.53357, 0.86328, -0.515823, -0.015873, 0.888914, -0.515823, -0.015873, 1.01587, -0.515823, 0.555556, 1.01587, -0.00793654, 0.333327, 1.01587, -0.5, 0.537753, 0.862118, -0.00793654, 0.333327, 0.857174, -0.00793654, 0.555556, 1.01587, -0.452288, -0.015873, 0.888914, -0.515823, 0.333327, 0.857174, -0.452288, -0.015873, 1.01587)
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points = PackedVector3Array(-0.515873, 0.333333, -0.507937, 0.531746, 0.555534, 0.857143, 0.531746, 0.333333, 0.857143, 0.531746, 0.555534, -0.507937, -0.515873, 0.555534, 0.857143, -0.515873, 0.333333, 0.857143, 0.531746, 0.333333, -0.507937, -0.515873, 0.555534, -0.507937)
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[node name="Bed" instance=ExtResource("1_nbpx0")]
[node name="Mesh" parent="." index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_gfi0p")
[node name="StaticBody3D" type="StaticBody3D" parent="Mesh" index="0"]
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shape = SubResource("ConvexPolygonShape3D_c0vpo")
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shape = SubResource("ConvexPolygonShape3D_rektg")
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shape = SubResource("ConvexPolygonShape3D_lhotk")
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shape = SubResource("ConvexPolygonShape3D_j6nar")
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shape = SubResource("ConvexPolygonShape3D_2eonx")
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shape = SubResource("ConvexPolygonShape3D_x1bww")