Adjust lerp weights in gameplay camera: notably, when turning to look at the target, do not lerp at all.

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blujai831 2025-04-04 17:26:11 -07:00
parent 397321a890
commit 27196f752a
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1 changed files with 3 additions and 3 deletions

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@ -7,8 +7,8 @@ class_name GameplayCamera extends Camera3D
@export var target_decentering_factor: float = 0.4
@export var target_leveling_bias: float = 20.0
@export var allow_losing_target := false
@export var follow_lerp_speed: float = 0.999
@export var turn_lerp_speed: float = 0.999
@export var follow_lerp_speed: float = 0.99
@export var turn_lerp_speed: float = 1.0
@export var fov_lerp_speed: float = 0.999
@export var clip_margin: float = 0.5
@export var gimbal_margin: float = 0.75
@ -16,7 +16,7 @@ class_name GameplayCamera extends Camera3D
@export var look_speed: float = 1.0
@export var look_lerp_speed: float = 0.99
@export var zoom_speed: float = 4.0
@export var mouse_sensitivity: float = 0.03125
@export var mouse_sensitivity: float = 0.075
@export var mouse_wheel_sensitivity: float = 5.0
@export var analog_sensitivity: float = 1.5
@export var analog_zoom_sensitivity: float = 1.0