Rename AutoPathFollow to MovingPlatform. (At some point during early development of the class, it ceased to be purely focused on automatically moving an object along a path, and became much more specifically focused on implementing a moving platform and only a moving platform.)
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class_name AutoPathFollow extends PathFollow3D
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class_name MovingPlatform extends PathFollow3D
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@export var speed: float = 1.0
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@export var pause_at_ends: float = 1.0
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[gd_scene load_steps=5 format=3 uid="uid://dsgofpf33wf3c"]
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[ext_resource type="Script" uid="uid://bk4rnp6ytjley" path="res://props/auto_path_follow.gd" id="1_8irhf"]
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[ext_resource type="Script" uid="uid://bk4rnp6ytjley" path="res://props/moving_platform.gd" id="1_8irhf"]
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[ext_resource type="PackedScene" uid="uid://dkr18e7uct18e" path="res://models/props/platform_constructed.blend" id="1_nde2r"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_goegf"]
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