3D platformer in the vein of SEGA's Sonic Adventure.
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blujai831 478a871ee9
Rename AutoPathFollow to MovingPlatform. (At some point during early development of the class, it ceased to be purely focused on automatically moving an object along a path, and became much more specifically focused on implementing a moving platform and only a moving platform.)
2025-04-09 17:54:26 -07:00
addons/func_godot Commit changes made automatically by Godot 2025-03-30 13:31:33 -07:00
audio Initial prototype of character motion. 2025-03-28 19:02:51 -07:00
characters Switch to Jolt physics 2025-04-06 16:28:07 -07:00
maps Fix around half the map textures being 2048x2048 (they should be 256x256) 2025-04-08 21:51:03 -07:00
models Implement moving platforms 2025-04-06 19:00:11 -07:00
props Rename AutoPathFollow to MovingPlatform. (At some point during early development of the class, it ceased to be purely focused on automatically moving an object along a path, and became much more specifically focused on implementing a moving platform and only a moving platform.) 2025-04-09 17:54:26 -07:00
test Fix around half the map textures being 2048x2048 (they should be 256x256) 2025-04-08 21:51:03 -07:00
util Implement throwing. 2025-03-29 11:13:11 -07:00
vfx In gameplay camera, distinguish turning lerp speed from righting lerp speed. Reduce righting lerp speed. 2025-04-04 17:56:35 -07:00
.editorconfig Create Godot project 2025-03-17 14:38:59 -07:00
.gitattributes Create Godot project 2025-03-17 14:38:59 -07:00
.gitignore Create Godot project 2025-03-17 14:38:59 -07:00
LICENSE.md Update license agreement to forbid microtransactions 2025-03-28 00:21:14 -07:00
NOTICE_MISSING_HISTORY.md Add notice about missing history 2025-03-17 14:27:24 -07:00
export_presets.cfg Configure project for web export 2025-04-04 17:19:17 -07:00
icon.svg Make minor adjustments to icon.svg 2025-03-18 21:12:25 -07:00
icon.svg.import Create Godot project 2025-03-17 14:38:59 -07:00
project.godot Switch to Jolt physics 2025-04-06 16:28:07 -07:00