blujai831
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ac3a57dc05
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Made CallableNode wait until its designated parent is in the tree and it itself is not. (Before, it only checked if it itself was in the tree, and handled it by removing itself from the tree instead of by waiting.) Fixed variable shadowing warnings.
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2024-01-03 14:04:04 -08:00 |
blujai831
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47b4c1f17a
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Fixed an oversight in how correct process_mode to use for invoked CallableNode is resolved.
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2024-01-02 22:03:46 -08:00 |
blujai831
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48a84ac85b
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Drafted CallableNode class. Will use later down the line for a much cleaner implementation (or possibly outright elision) of what was previously the UI autoload, which should hopefully fix all those errors about awaiters having disappeared by the time a signal emits or a coroutine returns (if I was interpreting them correctly; I can't remember what they actually said, but it was something to that effect).
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2024-01-02 21:47:30 -08:00 |