stick-the-quick/util
blujai831 0cfdf81b48
Immediately changed my mind about previous commit and changed default tween channel arbitration mode back to YIELD. Instead implemented a constructor which takes arbitration mode as an optional parameter. This way I can initialize arbitration mode to REPLACE as needed in variable declarations of type TweenChannel, rather than having to do it in _ready, and still have the default be YIELD.
2024-01-06 18:47:57 -08:00
..
CallableNode.gd Made CallableNode wait until its designated parent is in the tree and it itself is not. (Before, it only checked if it itself was in the tree, and handled it by removing itself from the tree instead of by waiting.) Fixed variable shadowing warnings. 2024-01-03 14:04:04 -08:00
StrictSingleton.gd Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
Task.gd Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
TimeExt.gd Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
TweenChannel.gd Immediately changed my mind about previous commit and changed default tween channel arbitration mode back to YIELD. Instead implemented a constructor which takes arbitration mode as an optional parameter. This way I can initialize arbitration mode to REPLACE as needed in variable declarations of type TweenChannel, rather than having to do it in _ready, and still have the default be YIELD. 2024-01-06 18:47:57 -08:00