stick-the-quick/util
blujai831 48a84ac85b
Drafted CallableNode class. Will use later down the line for a much cleaner implementation (or possibly outright elision) of what was previously the UI autoload, which should hopefully fix all those errors about awaiters having disappeared by the time a signal emits or a coroutine returns (if I was interpreting them correctly; I can't remember what they actually said, but it was something to that effect).
2024-01-02 21:47:30 -08:00
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CallableNode.gd Drafted CallableNode class. Will use later down the line for a much cleaner implementation (or possibly outright elision) of what was previously the UI autoload, which should hopefully fix all those errors about awaiters having disappeared by the time a signal emits or a coroutine returns (if I was interpreting them correctly; I can't remember what they actually said, but it was something to that effect). 2024-01-02 21:47:30 -08:00
StrictSingleton.gd Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
Task.gd Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00
TimeExt.gd Added license. Reimplemented Task (formerly Promise), TimeExt (formerly TimeIntervalFormatting), and Wait. 2024-01-02 19:34:41 -08:00