stick-the-quick/test/ShaderTest.tscn

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[gd_scene load_steps=12 format=3 uid="uid://c1ob5e7y18n6w"]
[ext_resource type="Shader" path="res://vfx/sky.gdshader" id="2_gxda6"]
[ext_resource type="Script" path="res://test/SkyTestEnvironment.gd" id="3_au6p5"]
[sub_resource type="Gradient" id="Gradient_2iptm"]
offsets = PackedFloat32Array(0.263889, 0.722222)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_1e4yu"]
noise_type = 3
seed = 1960
frequency = 0.03
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_vrhqe"]
seamless = true
color_ramp = SubResource("Gradient_2iptm")
noise = SubResource("FastNoiseLite_1e4yu")
[sub_resource type="Gradient" id="Gradient_jb7bk"]
offsets = PackedFloat32Array(0.772059, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_seiiq"]
seed = 2018
frequency = 0.5
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_yjvec"]
width = 2048
in_3d_space = true
seamless = true
color_ramp = SubResource("Gradient_jb7bk")
noise = SubResource("FastNoiseLite_seiiq")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_j87jo"]
shader = ExtResource("2_gxda6")
shader_parameter/night = 0.75
shader_parameter/overcast = 0.25
shader_parameter/windy = 0.25
shader_parameter/bright = 0.25
shader_parameter/twist = 0.5
shader_parameter/psychedelic = 0.75
shader_parameter/cloud_map = SubResource("NoiseTexture2D_vrhqe")
shader_parameter/star_map = SubResource("NoiseTexture2D_yjvec")
[sub_resource type="Sky" id="Sky_jp68g"]
sky_material = SubResource("ShaderMaterial_j87jo")
process_mode = 3
[sub_resource type="Environment" id="Environment_d0vcu"]
background_mode = 2
sky = SubResource("Sky_jp68g")
tonemap_mode = 2
ssao_radius = 0.5
ssao_intensity = 4.0
ssao_light_affect = 0.25
sdfgi_bounce_feedback = 0.0
sdfgi_cascades = 1
sdfgi_min_cell_size = 1.0
sdfgi_cascade0_distance = 64.0
sdfgi_max_distance = 128.0
glow_blend_mode = 4
fog_enabled = true
fog_density = 0.0
volumetric_fog_density = 0.0
volumetric_fog_emission = Color(0.552941, 0.588235, 0.921569, 1)
[node name="ShaderTest" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11236, 2.34247)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0)
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_d0vcu")
script = ExtResource("3_au6p5")
night = 0.75
overcast = 0.25
windy = 0.25
bright = 0.25
twist = 0.5
psychedelic = 0.75