stick-the-quick/objects/LargeApartment/LargeApartment.tscn

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[gd_scene load_steps=5 format=3 uid="uid://xji7h7o2c0by"]
[ext_resource type="PackedScene" uid="uid://ds6wgb0b5up3a" path="res://objects/LargeApartment/LargeApartment.glb" id="1_us2mm"]
[ext_resource type="Shader" path="res://vfx/multimat.gdshader" id="2_ewoie"]
[ext_resource type="Texture2D" uid="uid://bpt53jbicj3hj" path="res://objects/LargeApartment/LargeApartment_Texture.png" id="3_xl8tr"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_4l18b"]
render_priority = 0
shader = ExtResource("2_ewoie")
shader_parameter/wet = 0.0
shader_parameter/hue_precision = 0.075
shader_parameter/saturation_threshold = 0.25
shader_parameter/glass_hue = 0.5
shader_parameter/chrome_hue = 0.2
shader_parameter/glow_hue = 0.5
shader_parameter/neon_hue = -1.0
shader_parameter/wax_hue = 0.05
shader_parameter/gloss_hue = -1.0
shader_parameter/image = ExtResource("3_xl8tr")
[node name="LargeApartment" instance=ExtResource("1_us2mm")]
[node name="Mesh" parent="." index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_4l18b")