stick-the-quick/characters/playable/Stick/Stick.glb.import

45 lines
1.0 KiB
Plaintext
Raw Normal View History

[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://b4aslmx0gfk2"
path="res://.godot/imported/Stick.glb-89a163b576d9b396249c910c4531d40c.scn"
[deps]
source_file="res://characters/playable/Stick/Stick.glb"
dest_files=["res://.godot/imported/Stick.glb-89a163b576d9b396249c910c4531d40c.scn"]
[params]
nodes/root_type="RigidBody3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={
"nodes": {
"PATH:Figure/Skeleton3D/Mesh": {
"physics/body_type": 1,
"physics/shape_type": 6,
"primitive/height": 1.75,
"primitive/position": Vector3(0, 0.875, 0),
"primitive/radius": 0.25
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=1