stick-the-quick/objects/SmallApartment/SmallApartment.tscn

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[gd_scene load_steps=5 format=3 uid="uid://32n52mdyf3an"]
[ext_resource type="PackedScene" uid="uid://b20n6e8eer10g" path="res://objects/SmallApartment/SmallApartment.glb" id="1_l4kx2"]
[ext_resource type="Shader" path="res://vfx/multimat.gdshader" id="2_2bn23"]
[ext_resource type="Texture2D" uid="uid://dm14tniopu4xa" path="res://objects/SmallApartment/SmallApartment_Texture.png" id="3_jtu2l"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_44swr"]
render_priority = 0
shader = ExtResource("2_2bn23")
shader_parameter/wet = 0.0
shader_parameter/hue_precision = 0.075
shader_parameter/saturation_threshold = 0.25
shader_parameter/glass_hue = 0.5
shader_parameter/chrome_hue = 0.2
shader_parameter/glow_hue = 0.5
shader_parameter/neon_hue = -1.0
shader_parameter/wax_hue = 0.05
shader_parameter/gloss_hue = -1.0
shader_parameter/image = ExtResource("3_jtu2l")
[node name="SmallApartment" instance=ExtResource("1_l4kx2")]
[node name="Mesh" parent="." index="0"]
surface_material_override/0 = SubResource("ShaderMaterial_44swr")